Tal Graile-Rarem is only thirteen when his father leaves on a mission for the Empress and does not return. As the oldest child, it is then left up to Tal to look after his ailing mother and two younger siblings in his father’s absence. However, lost with Rarem was the family’s Primary Sunstone, which Tal will need in order to attempt the trials to ascend to adulthood. Otherwise, his family would be cast into exile and his mother would most definitely die.
Tal is of the Chosen, people who are able to use Light to perform magic with the aid of Sunstones. They live within a caste system divided into seven towers designated by the colors of Red (the lowest), Orange, Yellow, Green, Blue, Indigo, and Violet (the highest). Individuals can be promoted or demoted from one caste to another based on achievement or demerits. Cause too much trouble, and be sent down to the Caverns to live the life of an Underfolk Servent.
In order to prevent that from happening, Tal sets out on a quest for a new Primary Sunstone, which proves to be even more daunting than he had originally expected when he finds himself outside of the castle grounds. He then meets a group of people who live without a personal Sunstone and adamantly distrust the shadows that can only exist in the light.
I especially liked the concept of the Beastmaker game. Part Pokemon, part Yu-Gi-Oh, the point is to take the cards that you are dealt and make the best monster that you can. Then your monster and your opponent’s are rendered as a hologram on a magical table where they fight it out.
All in all, it was a fun little book, and I look forward to reading the next one, Castle, and see what happens to Tal and his new companion.
The Seventh Tower: The Fall is available in Hardback and Paperback.